// Reverse.h: interface for the Reverse class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_REVERSE_H__49619D84_9818_4C4A_8CED_20F8B046B7D1__INCLUDED_)
#define AFX_REVERSE_H__49619D84_9818_4C4A_8CED_20F8B046B7D1__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "ComplierNote.h"

class Reverse : public ComplierNote  
{
public:
	Reverse();
	virtual ~Reverse();

public:
	virtual BOOL Interpret();
	virtual Variable Execute();
};

#endif // !defined(AFX_REVERSE_H__49619D84_9818_4C4A_8CED_20F8B046B7D1__INCLUDED_)
